Post by noise on Mar 8, 2013 22:23:12 GMT 1
Yep, soo
After Camicaze made CTF-Cheops about a year ago (I guess), I was like "time to borrow ideas!" and tried the same thing with Soma's Remedy that I personally like a lot. After having abandonned it for a year, I felt like finishing it a month or two ago, so here it is.
Still, in this state, the map is unfinished because I was too lazy to figure out what has to be changed myself. I wanted to ask you to maybe upload it so it can be tested so I'd have less problems improving it later.
All in all, I planned it to be a dynamic map where you can't really hide anywhere and have to stay in action to keep the flag. There are several ways out of the bases that are more or less combined with each other so you have kind of a freedom of movement. Nevertheless, all of them meet in the middle so there's supposed to be action in there, too...
... buut there we go with possible lacks of the map:
- middle area might be too small
- whole map is rather a closely spaced one - spammers gonna love, snipers gonna hate
- might contain too few/many ammo/health pickups
- freedom of movement might actually become worse than any hiding places, making a "catch me if you can"-game of any cap attempt.
So as I said, the map has to be tested and independant from weather there will or won't be any feedback, I am going to change something someday.
Anyways, if you wanna try it - have fun (I hope), report bugs and share your impressions, criticism and advices here.
kthx
download link: www.file-upload.net/download-7303710/CTF-Remedy_pre.ut2.html
PS: The dl link is some German one, not sure if you can change the language. If somebody really wants to, there's certainly another way to share it- feel free to shout like "fuuuu, gimme English!!1".
After Camicaze made CTF-Cheops about a year ago (I guess), I was like "time to borrow ideas!" and tried the same thing with Soma's Remedy that I personally like a lot. After having abandonned it for a year, I felt like finishing it a month or two ago, so here it is.
Still, in this state, the map is unfinished because I was too lazy to figure out what has to be changed myself. I wanted to ask you to maybe upload it so it can be tested so I'd have less problems improving it later.
All in all, I planned it to be a dynamic map where you can't really hide anywhere and have to stay in action to keep the flag. There are several ways out of the bases that are more or less combined with each other so you have kind of a freedom of movement. Nevertheless, all of them meet in the middle so there's supposed to be action in there, too...
... buut there we go with possible lacks of the map:
- middle area might be too small
- whole map is rather a closely spaced one - spammers gonna love, snipers gonna hate
- might contain too few/many ammo/health pickups
- freedom of movement might actually become worse than any hiding places, making a "catch me if you can"-game of any cap attempt.
So as I said, the map has to be tested and independant from weather there will or won't be any feedback, I am going to change something someday.
Anyways, if you wanna try it - have fun (I hope), report bugs and share your impressions, criticism and advices here.
kthx
download link: www.file-upload.net/download-7303710/CTF-Remedy_pre.ut2.html
PS: The dl link is some German one, not sure if you can change the language. If somebody really wants to, there's certainly another way to share it- feel free to shout like "fuuuu, gimme English!!1".